


We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: And it would get several games between those two.Your IP address has been temporarily blocked due to a large number of HTTP requests. Metroid Prime 4 + something more widely or casual appealing as launch titles, with a brand new 3D Mario in the fall season to give it a new massive boost after launch would work fine. Hell, Switch got a killer app in 2020 with New Horizons. If BotW didn't become the monster it did, it'd still have moved units and Odyssey in the holidays would still be a killer app. And then it had an ambitious and fresh new 3D Mario game in the holiday season, its second killer app. It had a sequel to the new IP Nintendo brought to the world in 2015 that ended up selling more than 10M units. It had a brand new IP in Spring, which didn't sell anywhere near Nintendo's A and S tier franchises, but was a great addition to the lineup that made early adopters secure to get it at launch knowing it would have stuff for everyone and that Nintendo was putting serious effort into it. It had a Mario Kart game the following month. Wii Sports was.īreath of the Wild was Switch's killer app. If Switch taught us anything is that it's not only about the launch title, and that a console don't need multiple titles day 1(Switch only had 2 first party games), but a constant flow of big titles throughout the launch year.

Sure, you’ve got Holiday buzz but nobody can find one. The supply constrained November launches for other consoles always felt kind of awkward to me. from March on) for building up supply might have merits. For example I could see a compelling argument being made that the first holiday on the market is important for early momentum, and having most of the year leading into it (ie. H1 for any year might feel weird because of the “holiday sales” arguement, but at the end of a generation it continues to feel a bit narrow minded.

This could have been a very different feeling year had that happened. We speculate that late 2024 or early 2025 will work out fine, but could Nintendo have really predicted they’d be seeing June 2023 sales as they are now, and is it even possible for them to reactively shift hardware timelines due to unforeseen success? Also consider Zelda was targeting sometime in 2022 originally. They’re playing with fire as they continue to push the ‘unprecedented’ timeframe, risking that their games might not hit as well as expected, or that competition becomes more compelling. People have consistently made the argument that having good momentum and a smooth transition from the previous generation is important - Nintendo included. Why is H1 awkward? I was starting to peg H2 2024 as the date, but it was mostly pessimism and indifference.
